Mid Res Basemesh - or 3D Jabberwocky
Hi there.
Testing a mid resolution basic mesh for human characters:
-Simple, clean and all-quads topology.
-Should be ready to "sculpt" primary forms with some definition, hold normal maps and support quick and easy rigging weights.
-Basic islands and topo loops in the face:
-Female-male morpho test:
I may add some support loops in the face and also in the rear.
Will see after some deformation tests.
Take care!
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