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Mid Res Basemesh - or 3D Jabberwocky

Hi there.


Testing a mid resolution basic mesh for human characters:

-Simple, clean and all-quads topology.

-Should be ready to "sculpt" primary forms with some definition, hold normal maps and support quick and easy rigging weights.





-Basic islands and topo loops in the face:




-Female-male morpho test:





I may add some support loops in the face and also in the rear.


Will see after some deformation tests.


Take care!

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